STOPS:
S - SFX
T - transition
O - order of narrative
P - pace
S - screen time
Cut
- a simple change from one shot to another shot
Good for:
- keeping pace/drama going of a scene
- allowing the editor to cut to another angle to show the audience something else
- cut something out of shot without making it obvious
Shot reverse shot
- when an editor cuts back and forth from one person to another, whilst they are interacting/talking
Good for:
- showing conversations and interactions
- show two people are separate and different somehow
Eyeline match
- when an editor shows us what a character is seeing
Good for:
- making clear what/who a character is looking at
- puts us in the character's shoes, engaging
Graphic match
- cutting from one shot, to another one that looks visually similar
Good for:
- show some kind of link/similarity between different situations
Action match
- cutting from a shot with some kind of movement in, to another shot of that action from a different angle, making it look like a smooth movement
Jump cut
- cutting a piece of a shot out and not using anything to cover the edit. Looks noticeably jumpy.
Good for:
- making something seem amateur
Cross cutting/parallel editing
- cutting from one scene in one location, to another scene in another location
Good for:
- looks like the scenes are happening at the same time
Cutaway
- when an editor adds in a short shot of something relevant to break up a longer shot or scene
Good for:
- covering cuts in a longer shot
Dissolve
- when two shots blend together for a moment whilst transitioning
Good for:
- seems like time had passed
- making two shots seemed linked
Fade in
- when a solid color slowly charges into a shot. the solid color choice might connote different things
Good for:
- time has passed
- seem like it is ending
Wipe
- when a shot appears to be 'wiped' or 'pushed' off the screen or onto the screen. Often using different shapes etc
Good for:
- seems fun/comic
Superimposition
- when a shot or other element e.g., graphics is placed on top of another shot so you can see both on screen together
Good for:
- add extra information
Long take - slow paced editing
- when an editor leaves a shot on screen for a long time without cutting away to something else
Good for:
- slow paced, seem relaxed
- make scene/audience feel uncomfortable
Short take - fast paced editing
- when an editor leaves a shot/shots on screen
Good for:
- fast paced, seem exciting
Slow motion
- shot/scene slowed down
Good for:
- dramatic
- draws audience attention
Split screen
- when two/more shots/scenes play on the screen at the same time but in separate sections of the screen
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